But kept them separate for those who want to mess with this doll whatever they like. I did not Mash the meshes back together as one, like in SFMLab version. But the next best thing is having the face rigged with bones so you can do whatever you want on her face. IDK if I'll ever get to making face flexes. But use Advance Bone Tool to manipulate the Face in full. You can edit the face bones in SFM as normal. Not the base choice of getting the hair white. Same apply with SFM by using those VTF versions when added in $basematerial and then add the $colortint_base and/or $color2 (not sure if you can use VMT's instead). They will be called Splat_Clothes_colorable, Splat_Eyelashes_colorable, and splat_hair_colorable when you go to Submaterial Tool. I also quickly through in Gray-scaled hair, stripe clothes, and eyelashes with alpha channel layer so that you can use Team-Color Paint tool gun on it. Since the eyes texture is also scaled down to Enhanced Inkling Eyes version, you can also use their eyes instead of this model's eyes. This version I tweaked will have Eye and Finger poses compatibility on Gmod. *Click the download botton to get the 7z file of both Gmod and SFM model*
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